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TheSky6 Help |

Use the Symbol Editor dialog box to draw your own picture (bitmap) that represents an object type on the Virtual Sky. The 9 pixel by 9 pixel Symbol area is enlarged so that you can easily draw on it using the mouse. Do this by selecting a color from the 16-color palette at the bottom of the dialog box, then clicking the mouse on the Symbol pixels you want to shade with that color. The two additional colored squares, to the right of the letters "L" and "R", show the color that is assigned to the left and right mouse buttons, respectively.
To select a different color, just click on it in the color palette. Notice that the square to the right of the letter "L" is filled with the color you just clicked. To add flexibility, both the left and right mouse buttons can be assigned different colors to "paint" the symbol. Click the right mouse button on the color palette to assign that color for painting with the right mouse button.
Preview
Shows what the symbol looks like in actual size.
Copy
Copies the symbol to the Windows Clipboard as a device-independent bitmap (DIB).
Paste
Inserts a device-independent bitmap from the Clipboard. If the bitmap in the Clipboard is larger than 9x9 pixels, only the upper left 9x9 pixels are copied. This button is only enabled if the Clipboard contains a valid Windows device-independent bitmap.
Clear
Sets all pixels in the symbol to black.